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Geospatial AR Game

  • Our Roles
  • Game Design
  • Data Wrangling
  • Categories
  • Augmented Reality
  • Data Visualisation

In 2022 Tim acted as principal game designer on a geospatial AR game built around Niantic's Lightship SDK and made in partnership with one of the UK's most revered national museums.

This role began by exploring how the museum's mission and collection might translate to a game whilst also preserving learning outcomes. Once achieved, Tim took those concepts through a time-pressured development cycle ending in successful iOS and Android releases.

Digital locations shown on the game's map are tied to physical locations in the real world, with data pulled from OpenStreetMap. Tim was responsible for wrangling a large and inconsistent open source dataset into something manageable by a small dev team.

This project is currently under NDA so we can't publish details. Instead enjoy these cutting edge AI generated images.